Each game awards a specific number of points. The points are recorded in your account for a game you won only if you submit an evaluation of that game. But the number of points recorded is the game points less any penalties you incurred in the game. If you incurr penalties equal to or greater than the number of points for a game, you will be awarded zero points.
First, game evaluation surveys are important because the collective responses of many players determine the game challenge level, which in turn determines the points the games award. Second, your responses to the survey enable us to improve the game, design a better game, or discard a bad game. Third, the surveys are so simple and easy to answer that they really are not an imposition on players. Finally, you do not have to respond to the survey and can simply return to the home page to play another game, but if you want to earn game points, you must submit the game evaluation survey.
This can happen if you leave the game session without submitting a game evaluation. When you win a game and get the game report, you have a choice of replaying the game again if it has any Restarts left, or you can submit a game evaluation to have the points awarded to you. Your points are credited to your account only when you submit a game evaluation survey. If you win a game and leave the game session without responding to the game evaluation survey, you do not receive any of the game points, the game is not recorded in your account, and you no longer have access to it.
Because that is how we programmed the site. Any game you access can be played only in one session and you cannot access it in another session. We want to be able to use the game in a future competition so we don’t let members play it over and over which would render it useless. You can play a game multiple times simply by avoiding the final target and using the Back and Restart buttons. You can Back up to the original Knight starting position and record a new set of moves until you find the best solution. Of course, using multiple back-ups earns penalties. Once you hit the last target, the game is over and you receive the results of the play. You may be able to repeat the game in the same session if you have not used all the available restarts. Instead of evaluating and recording the game in your account, you can use an available restart to play the game again. When the game appears, the number of restarts it will have available is the original number less any restarts you already used in this session, either to play the game or to replay it.
Members who have a free account at Kyrano.com earn silver points when they play games. Silver points are granted simply for your enjoyment and as a measure of your accomplishments with the games. Members who have a Premium account earn gold points. Gold points are redeemable for cash at the rate of $1 for every 1,000 gold points.
Silver points expire a year after they are earned if you have done nothing with them. Silver points have no monetary value, but that does not mean they are worthless. Two silver points are worth one gold point if you decide to convert your free membership to a Premium membership before your silver points expire. For example, if you have earned 4,000 silver points and you decide to convert to a premium membership, your silver points are exchanged for 2,000 gold points. You can use the gold points for participation in competitions in which you can win prizes paid in gold points.
Silver points have no monetary value, but they have value because they can be exchanged for gold points when members convert from a free to a Premium membership. When free members convert their silver points into gold points, the conversion represents a cost to Kyrano.com because gold points can be redeemed for cash. By having silver points expire, Kyrano.com avoids incurring these costs which would be paid to members who play Kyrano games free of charge and accumulate silver points. If Kyrano had to incur high costs of redeeming gold points that were obtained by converting silver points, we could not afford to offer free memberships and free games to members.
Game scores are calculated by means of a proprietary formula that takes into account the number of Knight moves a player makes to win a game, any penalties the player earns, the total time the player uses to win a game, and the challenge level of the game. The score algorithm ensures that players are treated fairly. For example a player winning a game in 40 moves and 100 seconds may get approximately the same score as a player who wins the same game in 42 moves but requires only 75 seconds, or a player who wins the game in 39 moves but requires 128 seconds. The formula for each game is predetermined so that there is no chance of manipulating the score to favor one player over another.
Premium memberships pay a fee which means that the member and Kyrano.com have a contractual relationship that requires parties to the contract to be adults. Kyrano offers competitions to minors in which they can win silver points, but managing competitions has a cost and if Kyrano incurs excessive costs it could not offer free games and free memberships. In addition, minors winning silver points in a competition cannot exchange them for gold points because gold points are redeemable for cash and we cannot make cash payments to minors. The silver points eventually expire. Minor members who reach the age of 18 during their membership become adults and can convert to Premium memberships if they wish.
There is a cost in transferring money from Kyrano to members so we set a limit on the amount of gold coins you can redeem to what we consider a reasonable amount. Members who decide to cancel their membership can redeem all their gold points, no matter how small the amount. A member who seriously needs to redeem less than $20 of gold points may request an exception to the rule and the request is usually granted.
Every Kyrano Knight game is unique, however a competition game is no more different from a free game than one free game is different from another. Competition games are more likely to be games having multiple targets, but competition games may range in difficulty levels from the easy level 1 to the challenging level 5, just as you find different challenge levels in the games available daily on Kyrano.com. Competition games may also be more restrictive than free games. For example, they may have fewer restarts and back-ups, or a shorter time for making each move.
Kyrano games are not games of chance. Winning in a competition depends entirely on the skill of the players, therefore it is not possible to calculate the probability of winning. You can improve your chances of winning in a competition by playing all the games made available to members to gain proficiency in planning your playing strategy and limiting the time it takes you to win games with as few penalties as possible.
Winners are determined entirely by the total score earned in an entire series of competition games, giving every competitor an equal chance of winning based on the player’s skill in obtaining low scores. Because there may be tied scores or closely bunched scores that the scoring alogithm views as ties, multiple prizes may be awarded. All players have access to their own scores and winning scores are published together with the points won.
Winners of large prizes in a competition are usually more skilled players, so they are not permitted to participate in the next one or two competitions to give other less skilled players a chance to become winners. As more and more members become winners of competitions, we may arrange competitions in which only previous winners may compete against other highly skilled players. Additionally, while skilled winners of a 3-target competition may not be allowed to play in the next 3-target competition they may play in in a Marathon competition that is offered at the same time. We want to give all members a chance to compete and win prizes.
Each game has a unique code that identifies the game. The code starts with an alpha character followed by numbers. The number immediately following the alpha identifier indicates the number of targets the game has. The rest of the digits are a sequence number. The alpha characters indicate the game type as follows:
F - Free game, generally available to all members.
K - Mobile game designed to fit mobile phones, Free to all members.
M - Marathon game with 6 or more targets. Free to members but mainly used in competitions.
T - Total Fill games are similar to Marathon games but requires visiting every empty field in the game grid prior to reaching the last target.
Competition games and Practice games may consist of any game type. A cmpettiion may consist of several games of the same type or a mixture of several types of games in a single competition. It is possible that competitors may see a game in the competition that they have already played previously.
Game icons include a challenge level of the game, with 5 stars highlighted being the most challenging games and 1 star highlighted indicates the easiest games. The icon also includes the number of points awarded to game winners. Practice games also tell you how many times you have played the practice game by showing a small circle (o) filled in for each game session.